space = jump
shift = run
Ramirez, the drug dealer, is on the run. You take a bunch of top cops with you to catch him and sentece him for life. But Ramirez had an informer inside. so he knew about your intervention. He killed all your men. In the name of their memory, you decided to find and kill him. The mission is clear: sneak into the camp at night, get information from the laptop in the tant from Ramirez's right hand Sancho in the morning, and then, with the information you gained, attack Ramirez in his well-guarded tower. Revenge the death of your friends and prove that it was not for nothing. Have fun.